I’ve been a role-playing gamer for more than 30 years, and I’ve been to more conventions and play days than I care to remember. I’ve seen the best and the worst of the gaming industry. I’ve been there for the highs and the lows. This list is compiled based solely upon my observations, nothing more. If anyone can provide real-world data to disprove what is here, then you’re a bigger geek than me.
9) World of Darkness
The World of Darkness is White Wolf Publishing’s role-playing game of supernatural horror. It takes place in a universe where vampires, werewolves, and other icons of horror exist simultaneously and interact with one another (often violently). The primary books in the collection are the World of Darkness core rules, Vampire: the Requiem, Werewolf: the Forsaken, and Mage: the Ascension. There are also a number of other books that have been made available, including settings that take place in other periods of history.
So, horror role-playing, rich backstory – why is it only #9? There are two reasons. First, the original role-playing game was quickly overshadowed by the live-action variant called Mind’s Eye Theater. Secondly, in late 2003, White Wolf stopped publishing books for the line, ending the setting in an event called The Time of Judgement.
Some campaigns continue, but by and large, the role-playing game is seen less and less often these days, and even the live-action game is starting to become scare outside of conventions.