#9 Grand Theft Auto Was A Nonviolent Racing Game
Famous for allowing players to freely roam a world where all their crime lord fantasies could come true, Grand Theft Auto‘s origins are far more humble.
Conceived as a multiplayer racing game under the name Race’n’Chase, development strategy switched drastically when a glitch caused the game’s cops to start attacking the players viciously. The entertaining crash fests that gameplay sessions among the development team turned into, along with one developer’s analysis that it was “more fun to be bad,” caused the team to shift gears and explore a more edgy, open design structure.
Considering the embarrassment of riches Grand Theft Auto would go on to garner, this is certainly the case of a happy little accident.