Thursday, November 23

10 Big Video Games That Were Supposed To Be Totally Different

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10 Big Video Games That Were Supposed To Be Totally Different

While it will surprise few gamers that a video game undergoes changes during the complicated development process, drastic changes that completely alter the original intent of the project typically result in some of the industry’s biggest failures.

Yet that isn’t always the case. In fact, some of the greatest games of all time began their life as something entirely different.

Featured photo via Wikia

#10 Halo Was A Real-Time Strategy Game . . . For The Mac

 

Considering that Halo ended up being a first-person shooter that launched Microsoft’s Xbox into the stratosphere, its origins couldn’t be more bizarre.

If you want to go back to the very beginning, developer Bungie claims that Halo was originally supposed to be a sci-fi, real-time strategy game. While in development for some time under that approach, when the game made its public debut in 1999, it had morphed into a third-person shooter.

Oh, and that debut? It took place at the Macworld convention and was introduced by none other than Steve Jobs himself as a Mac-exclusive project.

Microsoft would eventually make moves to acquire developer Bungie, who further altered the game into a first-person shooter. Who knows how gaming history would have played out if Halo ended up as the gaming gem of the Apple empire?

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